Welcome to Steph's Training Resources Page

Technology trainings will be on the Thursdays and Fridays. Thursday trainings will focus on integrating technology into the curriculum. Most of this year’s training topics will be coming from Fridays are software training. On Thursdays the same training will take place both in the morning and afternoon. Friday training will take place only in the afternoon. Each training will be approximately one hour and worth one recertification point. You should plan on attending 7-8 to fulfill your principal’s training day.

Thursdays: 7:45 – 8:45
4:00 – 5:00
Fridays: 2:00 – 3:00

Dates and topics:

July 18: Outlook & CLN Data entry website (does not count for time towards principal’s training day)
This training will cover the new program for email, Outlook. We will be covering the basic functions. There will be further trainings on more advanced features such as the calendar. There is also a new website to enter CLN data. You will need to enter students names on this day and you will be learning how to enter data.

August 3: Gradebook
This training is for new teachers and those who would like a refresher on the grading program.

August 31: STAR & UTIPS
This training is for new teachers and those who would like a refresher on using STAR and UTIPS which is where the students take the math quarterly assessments.

September 6: How Technology Impacts Learning
How can we make use of the natural interests of children and help them voice their questions and share their understandings? For example, why are ants good and bad? Are ants "terrible" or "terrific"? Let's share our questions, our exploration, our findings, our decisions, and our reasoning.
In this training we will go over some different uses of technology and look at ways you can collect evidence of student learning. We will also be reviewing questioning, Blooms and higher order thinking, and Grapplings Technology Spectrum.

September 21: Photostory & Digital Storytelling
Help students share their stories visually using Photostory. We will be learning the basics of Photostory and learning ways to use it for digital storytelling.

October 4: Flight Plans for Learning
Fasten your seatbelts and enjoy the flight... the pilot's job is to provide a safe and successful journey. In much the same way, a teacher must design an age-appropriate environment where students can develop a love of learning.
Each teacher designs their own flight plan to meet the individual needs of their children. Although the approaches may vary, the destination is the same. This session focuses on ways to differentiate reading, writing, and math experiences through technology-rich activities. It also examines ideas for developing inferential thinking across the curriculum. Finally, tips are provided for using virtual experiences such as virtual field trips and simulations to promote deep thinking.

October 26: Lanschool
Ever wish you had total control over your students? Well you may not be able to stop all talking with the push of a button, but you can take control of all their computers. We are one of a few schools using Lanschool in our computer lab. With Lanschool you can blank out all computers when you want their attention. You can also take control of any computer, send messages to individual students, push out a web site to all computers, and put a student’s computer screen on the teacher computer to project their project. It is fun to be in control, come learn how.

November 1: Technology Trekking
Is it possible to be overwhelmed, baffled, and perplexed as well as eager, enthusiastic, and energized? How will you apply what you’ve learned to empower yourself and impact student learning? Now that you know how to use your laptop, GPS, and videophone to build multi-sensory learning environments filled with websites, Wikis, and WebQuests, what’s realistic, relevant, and practical? We will be looking at the application of ten “big ideas” of educational technology

December 6: Learning Spaces and PowerPoint Sidekicks
Create technology-based workspaces for students to organize their thoughts, ideas, and understandings. Apply existing technology tools such as PowerPoint to create engaging project starters. Whether introducing concepts, practicing essential skills, or transferring knowledge, starters provide an engaging space where students can share their understandings through writing, illustration, and sound communications.

January 4: Interwrite Tools
Interwrite tools is the software that comes with the interactive whiteboard made by Interwrite. This software can be used with or without an interactive whiteboard. The software can be used to make interactive learning activities specific to your needs.

January 10: Web 2.0 Tools
Recently a whole new generation of web-based social, collaborative, and interactive technology tools have emerged with cute names like avatar, blog, podcast, wiki, and gliffy allowing students to easily work together to reach learning goals. With these new opportunities, comes the need to apply information skills within each subject area. How do we evaluate the content that comes from blogs and wikis? How do students cite these resources? How do we assess student postings or collaborative works? How do we design safe environments? What kinds of assignments make best use of these engaging technologies? As an increasing number of the websites incorporate these dynamic features, it becomes increasingly important to know the ABCs of Web 2.0. In this workshop we'll try out each of these technologies and identify realistic, practical applications for teaching and learning across the K12 curriculum.

February 7: Using a GPS as a learning tool
The GPS isn’t just to keep you from getting lost anymore. There are many practical applications that are fun and engaging. During this session we will be learning how to use a hand held GPS and explore the unique ways this technology can be used in your classroom in all areas of the curriculum.

February 8: Google tools
Did you know that Google is now a word in the dictionary? Google is more than a search engine. Google has tools for editing pictures, collaborating on documents, and Google Earth. We will be learning about Google’s tools and how they can be used.

March 6: Wikis and Blogs
Use open editing software to engage students in exciting collaborative learning experiences. Promote reading, writing, and high level thinking across content areas and grade levels. Wikis are a quick and easy way to energize reluctant learners, promote classroom synergy, and encourage authentic learning.
Blogs are the hottest new way to promote reading, writing, and thinking in all content areas and grade levels. You’ll be learning to create and integrate these “web logs” into your classroom.
Using free, simple, online tools, you and your students can add digital photos, web links, and multimedia elements to bring writing alive! If you want an easy way to promote thinking, address standards, promote information fluency, and promote collaboration, let’s blog!

March 28: Audacity and Podcasts
Audacity is a free program you can download and use to record your students voices. This program can be used to record students reading to assess fluency. It also can be used for students to record their own stories and to create podcasts.

April 3: Digital Photo Safari
Don't just take pictures, become a photographer! A photographer is an artist who constructs a visual message. Like providing a child with a pencil or keyboard for written communication, young people use cameras to create visual communications.
In this training, we'll learn to compose quality photographs, explore learner-friendly photo editing software, create engaging projects that go beyond the standards and promote authentic learning experiences. Choose from dozens of practical projects ideas across the curriculum. Let's address individual differences and bring the joy of learning back to the classroom!

April 18: Inspiration
Inspiration is a program for idea mapping , organizing ideas and creating graphic organizers. This program can be used for a variety of visual learning activities. It is a powerful program that is underused.

May 1: Escrapbooking
Scrapbooking is the practice of combining photographs, memorabilia, and written narratives, poetry, quotations, stories, or other textual content into a scrapbook style album. Technology has expanded the techniques available for producing, duplicating, and distributing scrapbooks.
Much of the fun and learning that comes from escrapbooking occurs during the process of questioning, inquiry, exploration, organization, and creation.

E-scrapbooking activities are effective across the curriculum. Seek ways that e-scrapbooking can be incorporated into 21st century learning and the "new literacies" including historical, cultural, mathematical, political, musical, artistic, and environmental literacy. Use artifacts, photographs, and virtual trips to get students excited about escrapbooking.

May 9: Kid Pix
Kid Pix is not a just a k-3 program. Learn how to use Kid Pix for a variety of classroom projects in all grade levels.